Zuerich / New York, January 30, 2012 – We are happy to annouce that together with Exceptional3D http://www.exceptional3d.com (New York) we start cross-marketing each others technologies to enhance our product portfolios.
Under the agreement, we will in
clude Exceptional 3D patented auto-stereoscopic 3D displays to support with our market-leading software solutions. Similarly, Exceptional 3D will offer our products to their client base, namely the “Reality Tools” for 2D to 3D and s3D-to-as3D conversion as well as the “Reality Player“ as the universal 3D playback software.
The formation of this relationship allows us to offer Exceptional3D’s digital display products, which supports both no-glasses 3D and 2D digital signage capabilities. To reciprocate, Exceptional 3D will now be able to offer our RealityTools, a comprehensive tool-set for 3D postproduction and conversion for glasses-based (stereoscopic) and glasses-free (auto-stereoscopic) 3D technologies.
“We are very pleased to offer 3D Impact Media’s software products to our customer base in an effort to make the process of wide-spread glasses-free 3D adoption even simpler, while further enhancing the overall experience,” said Michael Egan, CEO for Exceptional 3D. “The RealityTools have shown very impressive results and have proven effective in support of the conversion for existing 2D or stereoscopic 3D content into our patented glasses-free 3D format”, continued Mr. Egan. “While good, cost-effective content is still the bottleneck for the auto-stereoscopic 3D industry, our aim is to remove some of those restraints.“
We are happy that we are now able to include Exceptional 3D’s displays in our range of supported 3D displays. After in-depth analysis of the 3D display market we have been impressed with Exceptional3D’s cost-effectiveness and quality. Increasing quality and decreasing hardware costs will further spur the glasses-free 3D market development.




In close co-operation with
Different 3D monitors are available:
3D content is the bottleneck of the market, especially for glasses-free 3D. This is why we developed the 



